According to the developers, when they update the Xbox One game, it would also be automatically applied to the Project xCloud versions. The company also said that custom Project xCloud blades are being deployed for Azure data centres in 13 regions. The Microsoft Azure platform will have a focus on game development hotspots of North America, Europe and Asia. Microsoft Azure is the new cloud-based platform from Microsoft, and Capcom and Paradox Interactive (the major game developers) and it will soon be testing the games directly with the Project xCloud as well.
An earlier update of the Xbox Developer Kit includes deeper support for streaming. This will allow the games to adjust their features and functionality when they are running on the cloud. Such adjustments could include hosting multiplayer matches on a sole server to minimize the latency of the game. The developers can also tweak the font sizes when they are playing the game on the device in a smaller screen along with increased accessibility. Microsoft and Sony have recently entered into a strategic partnership to develop image sensors, chips, and more. Sony is also planning to use Microsoft’s Azure platform for cloud gaming. With this partnership, we could see a better game development between the companies. But this is not just limited to games as both the companies have something to gain from this partnership. Sony will be entering into the cloud gaming and streaming business with this partnership.